Sharing your saves with the Online Database
The online save database project is part of Apollo Save Tool for the PlayStation 3.
- Exporting a save
- Uploading a save
Exporting a save
To start, I’ll assume you already have the latest version of Apollo installed. You’ll also need a USB drive (FAT32) connected to your PS3 to save the exported
- Within the app, browse your HDD/USB saves
- Select the save-game you want to export
- From the options, select
Export save game to Zip
- Next, select to which USB port you want to save (USB 0 or 1).
- Wait for the
.zipexport file to be generated.
If everything went well, you’ll have the exported
.zip file ready on your USB storage device here:
EXPORT folder you’ll also find a
saves.txt file, listing all exported
.zips with their Title-IDs and the save-game names.
Uploading a save
To upload the zipped save file and share it with the community:
The simple way is to create a GitHub issue with the provided template, then you can write down the save description and upload the Zip file directly there (just drag&drop the
If you don’t know about GitHub (forks, pull requests, etc.), don’t worry. Just upload the
.zip file you created to Mediafire or any other file-sharing service, then just send me a message here with the link and information/description so I can add it.
The database structure is simple:
- Each game has a folder, named with the TITLE-ID. (e.g.
- game saves are stored in
.zipfiles inside the game’s TITLE ID folder.
- The Zip filename must be
XXXXXXXX.zip, where X can be a number from
- The Zip file must contain the save-game folder and data. (e.g.
- Each folder has a
saves.txtfile that lists the available saves, with the description.
- On the root, a file
games.txtlists all the games/title-id’s available.
Note: if the explanation is a bit confusing, please browse the database and it should be self-explanatory.
Exporting a save manually
To start, I’ll assume you already have your saves copied to your computer (if not, just try to copy the files with the XMB browser to USB, or download it via FTP). I’ll do an example with a Yakuza 4 save (
once I have my save copied to USB, I should have a folder:
I need to create a
.zip file, with only the
BLES01081L03/ folder inside. (don’t use the full path)
For this example, I’ll use
12345678.zip as the filename.
There are many ways to create a zip file, on Windows you can use a tool like WinZip, 7-zip, WinRar, etc. As an example, a command line way using Info-Zip:
zip -r 12345678.zip BLES01081L03/
If I check the compressed
12345678.zip file, I would see something like:
unzip -t 12345678.zip Archive: 12345678.zip testing: BLES01081L03/ OK testing: BLES01081L03/USER01 OK testing: BLES01081L03/PARAM.PFD OK testing: BLES01081L03/ICON0.PNG OK testing: BLES01081L03/PIC1.PNG OK testing: BLES01081L03/PARAM.SFO OK No errors detected in compressed data of 12345678.zip.
Uploading a save by pull request
If you’re an advanced GitHub user, you can also:
- Fork the project https://github.com/bucanero/apollo-saves
- Add the
saves.txtin the folder, adding
12345678.zipwith a short description
- Submit the changes with a Pull Request
- Then I’ll merge the changes and the saves will be available to every user.
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means.
For more information, please refer to the Unlicense.